A very intrigueing story.
The fact you are trying to save the family for a number of perspectives.
Has the feel of the TV series.
Still plauged with frame rate issues.
Game Of Thrones Episode 2 Review
The Lost Lords
When I first downloaded the second episode of Game Of Thrones by Telltale, it simply would not work, for whatever reason this episode had problems starting on my Xbox One that continued for a few days. This problem, as I soon found out, was down to a problem on Telltale’s side, as their forums soon started to fill up with gamers suffering the same fate. Persevering, I tried again yesterday and it loaded in with no problems – it only took five days to get working, technology is brilliant these days don’t you think? With that little rant out of the way I will continue with my review, Game Of Thrones, Episode 2 is entitled The Lost Lords, and kicks off across the sea in Yunkai, as you take control of Asher Forrester, the brother who Uncle Malcolm was sent to look for by Lady Forrester in the previous episode. Asher is accompanied by a rather rough and ready woman called Beskha, and they both seem to be making a living as bounty hunters of sorts. This line of work is not only dangerous, but the type of people you have to deal with on a daily basis can be somewhat questionable, as Asher soon finds out as he clashes with The Lost Legion and ends up fighting for his life.
This episode of Telltale’s Game Of Thrones again switches you between a number of characters in the Forrester household, as it tries to put you in the shoes of the pivotal members fighting to keep the Forrester name alive, while keeping control of their Ironwood, a commodity that everyone wants in these uncertain days. It seems Kings Landing needs Ironwood, and a lot of it, and who ever controls it will not only be powerful in the South but will have rule over the North. Since the last episode your family are under severe threat and are currently being besieged by Whitehill soldiers. Left without a Lord after the murder of Ethan in the previous episode things are taking a turn for the worse. Rodrick Forrester returns in this episode to fill in that void, thought to have been murdered along with his father at the start of the first episode, he is brought back to the family on a cart filled with the dead ready for burial, as it seems even the unscrupulous person driving the cart had him marked as dead. With his last bit of strength Rodrick manages to clamber out of the cart and alert his household, seriously injured, he now becomes the Lord and has many tough decisions to make while his wounds heal.
Gared, who was sent to the wall in the first episode, arrives and begins his training, much to the satisfaction of the bullies, but FrostFinger has his eye on Gared, and knows he is somewhat special. Mira Forrester is still back in Kings Landing doing what she can in order to gain powerful allies for her family, and trying to persuade certain people of standing to speak for her family. You will be faced with some tough choices as Mira in this episode, as you find out that being part of the King’s court is as cut throat as being at war. Mira has become a very important character in this episode of Game Of Thrones and even tries to cut a deal directly with Tyrion Lannister for her family to supply Kings Landing with Ironwood. However, this does not go unnoticed and she soon comes to the attention of her enemies. The story is one that is definitely unfolding in Game Of Thrones, and becoming more intricate, even at this early stage. This episode delves more deeply into the storyline, providing the player with some difficult choices, but at the sacrifice of gameplay. While you get more story, you get less gameplay and this for me was not a problem necessarily but it did mean sitting through large chunks of conversation. For anyone that has watched Game Of Thrones they will know that this is a vast story and each household has many characters to keep up with. I think Telltale are managing to bring the flavour of the TV series to gamers with this series, but it may not suit everyone as a very story-centred series.
In Game Of Thrones episode two, I came across the same old problems that Telltale are continuing to suffer with, mainly the frame rate and animation of the characters. I would have thought by now Telltale would have managed to optimise their engine better to stop the frame rate issues, yet even with the added power of the new consoles this continues to plague the developers’ games. I also found the animation of the characters in this episode to be particularly mechanical, especially the sequences where you have to walk with another character, is very robotic to say the least. Telltale should be trying to refine their process, but instead keep churning out the same issues episode after episode, series after series. But we keep buying them so why would they change something that is clearly paying dividends. The Game Of Thrones series is one I care little for in the graphical department, with it’s washed out painted style and mottled backgrounds, it all has a very rushed and amateur feel for me. It is almost like the developers decided to mottle the backgrounds to hide mistakes, allowing them to be less fussy when it came to designing them. The characters themselves are very angular and blocky, and remind me of the characters we were being delivered in games two technological generations ago. However, it’s the story that keeps you intrigued enough to play this episode and want to play the rest of the series, but how long will Telltale be able to get away with delivering a quality story wrapped up in an inferior engine?
Game Of Thrones Episode 2 Review
3rd Feburary 2015