After a long drawn out development phase, Quantum Break was finally declared ready and we were lucky enough to be able to play it early for the purposes of this review. Remedy Entertainment is no stranger to games that are story driven, with the likes of Alan Wake under their belt, so I was excited to try their new game. These days I think it is hard to find games that focus most of the developmen...[Read More]
 Itâs no small secret that I enjoy a good game of billiards. Whether in real life or a virtual game, few things in life are as satisfactory as messing up your shot, only to bank into a pocket unintentionally. The thrill of lining up oneâs shot is comparable to hunting, or archery while retaining the charming appeal of never having to leave the safety of the indoors. Billiards also has ...[Read More]
Starting out in Sheltered, I made my real life family. We didnât last long. Someone forgot to repair the water filter of our underground bunker; by someone, I mean me. Guess Iâm your typical forgetful father, but I didnât think about what would happen next in such a short amount of time. I watched my children get sick due to radiation, and because our home needed attention, I was unab...[Read More]
Waking up in the 1980âs in a Massachusetts hotel suite, The Guest puts you in a situation where youâre left to put the pieces together on your own. After I had strumbled around the bedroom, locked in without a clue on how to leave, I found papers filling me in on who I was. It would seem that I was a doctor from Russia, here for a conference and holding up until the first day. As I expl...[Read More]
Have you ever heard of Death to Spies? It’s a somewhat niche WWII version of Hitman, where players take up arms as a Russian spy doing his part in taking down the forces of the Axis. It’s a relatively little-known and relatively old series that has its loyal following but has never really grown enough to be considered a serious contender to Hitman, its only real competitor. Death to Spies (and its...[Read More]
By today’s video game marketplace standards space is anything but the final frontier. As a matter of fact, it is quite a commonality to come across a space-based video game perhaps two out of six times while scrolling through any respective digital distribution marketplace – not trying to be exact here, but that ratio, I feel, is accurate enough based on personal experience. Nevertheless, there is...[Read More]
There are few thing worse in this world than a dirty screen-watcher. I’ve had more arguments with friends over them watching my screen in local multiplayer than anything else. It was an unwritten rule that anyone playing split screen would not look at the other player’s screen, I mean that’s cheating, right? Well, that is the entire premise of Samurai Punk’s new First Person Shooter: Screencheat. ...[Read More]
The Far Cry series has always been a favourite of mine, with Blood Dragon topping the chart in my opinion. Now Ubisoft have stripped back humanity in this latest instalment and thrown us back into the age of cave dwellers, rocks and long forgotten beasts. I think that the developers have taken a risk with this entry, getting rid of all the technology we have come to expect in modern day shooters a...[Read More]
If thereâs one type of game I hate, then itâs got to be the ones where potential is clearly visible and yearning to break through, only to fall short due to the gameâs objective faults. Itâs easy to praise a good game, and itâs even easier to drive a bad one into the ground; fun, even. Criticising a game where something just doesnât click right is a wholly different matter, thou...[Read More]
There are a good number of reasons for any tabletop developer to release a virtual version of their game. You canât lose digital pieces; computer automation speeds up the gameplay in most titles, and you canât argue vaguely worded rules vs. programmed results. Sure, some games (like jigsaw puzzles) might seem like pointless ports at first, but putting some thought behind it will show th...[Read More]
Doomsday isnât the first game in the series to bend spacetime, and Iâm sure it wonât be the last. After what some would call a disappointing conclusion to the Deponia franchise, some fans had difficulty letting go as the lead character Rufus had. Surprisingly, even to a games journalist who has covered the company, the developers felt they had more to say and announced and released th...[Read More]
For those of you who regularly follow our site, you may remember the preview I wrote for Action Henk last month. Overall my impressions were very positive; the gameplay fundamentals were solid, and I enjoyed replaying levels to try to beat my fastest time. Now that I’ve come back to it I still think it’s fun, but its appeal doesn’t last forever. For those of you who don’t know what Action Henk is,...[Read More]