Mystery is one of those genres I don’t think any studio has gotten right when it comes to modern video games. Probably the closest example to an entry doing it correctly is La Noire and Ghost Trick. It’s a shame too, because I spent hours back in the day playing Infocom classics like Deadline, Moonmist and Suspect. These games, despite not having any graphics, did mystery and discovery right, rely...[Read More]
One Piece: Pirate Warriors 3 Review    One Piece: Pirate Warriors 3 is an action game developed by Omega Force and published by Bandai Namco. It is, in many ways, a typical Bandai Namco game but it is one that I have grown rather fond of during the time I have been playing it. Bandai Namco have a reputation for making games out-with âThe Westâ and it is fair to say that some games have had ...[Read More]
Satellite Reign Review    Satellite Reign could very well be the successor to Electronic Artsâ popular 1990âs title Syndicate. Satellite Reign began as a Kickstarter in 2013 and then an early access title on the Steam app but is soon to be moving toward the final stages. From a previous preview of the title, we had our chance to play some of the levels and provide insight of what it has to ...[Read More]
Gryphon Knight Epic Review    Gryphon Knight Epic attempts to revitalize the nostalgia for older games piece by piece; first, with pixel art and chiptunes, then with classic bullet hell gameplay, akin to so many games that have since been nearly forgotten. But, to be truly faithful to the source material, the difficulty must be high, and the resulting frustration immense â Gryphon Knight Epic...[Read More]
DiscStorm Review   When I first laid my eyes on it, DiscStorm looked amazing. A battle arena game, where me and my friends can throw deadly frisbees at one another? Sign me up. The rocking music and 90âs visuals made me feel like I was stepping into something great. Unfortunately, the game doesnât do much to keep you in the door. I found myself yawning, as the game slowly started to reveal h...[Read More]
WHAT WE LIKED Engaging puzzles offer a great range of complex solutions. Tone is playful, which keeps you calm as you pull your hair out. AHHH- look at the adorable kitty! Who’s a cute little man!? WHAT WE DISLIKED The puzzles’ designs can get a little repetitive; visuals and strategy. Could’ve used more Science Cat narration to keep me invested. The price is a little high for a game that feels li...[Read More]
Spectra Review   Spectra is the epitome of simplicity. Itâs a procedurally generated racing game with the sole mechanic of dodging set obstacles on an endless stretch of track. There is no rhyme or reason to why a little red spaceship is racing on an obstacle course in space, but apparently space has been taken over by electronic music. Breaking through obstacles has an amazing effect. ...[Read More]
Feist is unflinchingly brutal in nearly every respect. It doesnât care that youâve died dozens of times trying to complete a nearly impossible leap. It doesnât care that a handful of giant flies unfairly block any attempt to finish a level and it certainly doesnât care that the controls are far too imprecise to demand half of what it wants you to do. Feist is one of the most frustra...[Read More]
The single most impressive thing about Kyn is that it’s been built, for the most part, by only two men. Yes, a large tactical RPG has been largely developed by a pair of developers alone, and it didn’t turn out to be a heap of trash. We’re off to a solid start already! Kyn is a large, sprawling, beautiful and only a tad bit bland in some regards. Its story is set in a universe heavily inspired by ...[Read More]
Weâre living in an age in which retro is the new modern, as far as some gaming genres are concerned at least. Zotrix is an arcade shooter that makes use of this knowledge to a great extent, using the gameplay systems that were enthroned almost forty years ago and empowering them with features we like seeing in most of todayâs games. Zotrix thus marries the old and the new in a package t...[Read More]
 Survival game modes have become a standard in the last seven-or-so years. Settting Call of Dutyâs Zombies and whatnot aside, games such as Killing Floor have been made successful solely by the notion being extremely enticing to most gamers. Itâs a gametype where a bunch of players teams up, prepares accordingly and then attempts to fend-off a host of different AI-controlled mobs. Itâ...[Read More]
Cricket Captain 2015 Review This should be an interesting review. You see, Iâm an American. WAIT, before you go running for the back button, let me tell you the honest truth, and then you can decide if youâre willing to give my review a read. I think thatâs only fair, considering I spent six hours giving this game an honest chance, right? Okay, good- youâre still reading. Wh...[Read More]