Between Me and The Night is the reason I dislike Early Access. When I previewed the game back in November, I fell in love with the gameâs artistic merits but was displeased with the state of the build. Of course, the question is how can I be critical of something that isnât complete? I canât see the whole picture- donât know the full intent- I would have to be respectful of ...[Read More]
 When I first heard about Death By Game Show, it was touted as a game inspired by the great film Idiocracy. I would call it a guilty pleasure film, but it deserves more than that. Then I read up on the game, discovering that the developers were also declaring this game was blending the strategy and twitch-based genres in what they coined as âTwitch-Strategy.â Intrigued, I request...[Read More]
(Fleet Command): No oneâs left Everythingâs gone! Kharak is burning! (Fleet Intelligence): Kharak is being consumed by a firestorm. The Scaffold has been destroyed. All orbital facilities destroyed. Significant debris ring in low Kharak orbit. (Fleet Intelligence): Receiving no communications form anywhere in the system⦠Not even beacons. This is how Kharak ends, in fire and death, it...[Read More]
When I was a kid, one of my favourite games to play was Alien Hominid for the GameCube. Partly because it was a fun, gory romp with cartoony graphics and a wonderful sense of humour, but also because it was an enhanced port of the Newgrounds original of the same name. Since that gameâs release, Iâve seen my fair share (both good and bad) of games with a similar idea. So when I first pic...[Read More]
Iâve been reviewing games for about four months now here at Mouse N Joypad. I have played some really good games and some really bad ones. I assume most of the people reading this prefer playing good games as opposed to bad games, and I can concur with those sentiments. As a reviewer though there is a certain dynamic I have with the more publicly maligned latter category of video games. ...[Read More]
Harkening back to an era in which first-person shooters werenât even referred to as such, Turok: Dinosaur Hunter is a remake thatâs true to the original in every way that matters. This is, then going to be a review of the original just as much as itâs going to be a review of the remake, and I have to warn you right away that the game doesnât fare all that good compared to its spirit...[Read More]
As a ninetiesâ kid, I remember those years fondly. Despite not being quite as flamboyant as the eighties were, people oftentimes forget just how specific that decade was when compared to what followed. It was a transitional time for just about every aspect of life, with technology and media being at the forefront of those changes. As far as spy-related films and television go, leather coa...[Read More]
 In an alternate France there exists only two things: death and carrier birds. Well, maybe Iâm understating that a bit, but an alternate France is exactly the stage where iFun2all Ltd.âs Red Game Without A Great Name is set. Initially an IOS game, I was given the opportunity to the play the recent PC port on Steam. In alternate France, nothing seems to be built to benefit manâ...[Read More]
I had become numb, and it wasnât until I was lifting a freshly pinched loaf while walking my actual dog that I realized I was somehow more engaged at that moment than with my whole time playing Loot Hound. As I quickly wrapped up the bag, feeling the disgusting warmth through the thin plastic baggie, I realized I hadnât really experienced any sensations in the past day. I had hunkered d...[Read More]
Whenever you start a JRPG, you should be ready to invest a lot of time into them. Battles are much longer than most action games; the story is usually long winded, and games from the PSX-era were a rip-off if it were anywhere below the 40-hour mark. Thatâs not to say that as time went by, the inherent flaws in this kind of game really started to take a toll on my day to day life, especial...[Read More]
 Ever since I was a kid, Iâve always enjoyed a good Tom Clancy game. Hell, my obsession with Splinter Cell in particular went so far that you could see me playing those awful Java mobile games at school (Chaos Theory was pretty good though). Rainbow Six was my second-favourite title,with its vast selection of armaments and what can only be described as an abundance of tactical options, I...[Read More]
Futuristic Dogfighters Making a Comeback  While not one of my favorite genres, Iâve always been able to appreciate the Dogfighting Simulation genre of gaming. Combining the thrill of high-speed, three-dimensional combat; with the amazing feeling of flying high over and through a variety of wonderful landscapes, the plane simulation will always be one of the most wonderful niches in gam...[Read More]