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“Strike Suit Zero: Director’s Cut”

Blasting Its Way to Next-Gen Consoles

 

Born Ready Games today announced “Strike Suit Zero” – their high-octane space combat title – is coming to the PlayStation®4 and Xbox One., the all-in-one games and entertainment system from Microsoft in March.

The Strike Suit Zero Director’s Cut offers the definitive Strike Suit Zero experience for the latest console generation, with a restructured campaign, all new ship models, greatly enhanced textures and lighting, two additional Strike Suits (the Marauder, and the Raptor) and the extra Heroes of the Fleet campaign.

Strike Suit Zero: Director’s Cut will also be released on PC in the coming months, more details to follow.

Arriving digitally on both systems this March at £14.99/€18.99, Strike Suit Zero Director’s Cut drops players into furious space combat, battling at the helm of an awe-inspiring Strike Suit – a starfighter that can transform into a devastatingly agile mecha on command. Players will face colossal capital ships and swarms of enemy fighters in large-scale fleet battles to turn the tide of war and save the Earth.

About Strike Suit Zero

In the year 2299, an interstellar war rages on. In a bid to save Earth from destruction, you must take control of the Strike Suit – a revolutionary fighter craft with the ability to transform into a lethal suit of space armor. Immerse yourself in massive fleet battles where your dog-fighting skills will directly affect the fate of the cosmos.

Engage intelligent enemy fighters and take on colossal capital ships, exploiting weak points in their super-structure to blow them apart. Upgrade your ships and customize your weapon load-outs to tailor combat to your tastes.

Strike Suit Zero features highly detailed mecha and spaceship designs by renowned mecha designer Junji Okubo (Steel Battalion, Appleseed), and a wonderfully atmospheric score created by Paul Ruskay (Homeworld) and Kokia (Tales of Innocence, Origins: Spirits Of The Past ).