Assassinâs Creed Unity
Customisation and Co-op Trailer
UbisoftÂ have treated us to a more in depthÂ look at their upcoming next genÂ Assassinâs Creed title: Assassinâs Creed Unity. Â Alex Amancio, Creative Director for Unity shares details of the customisation options we will be using when Assassinâs Creed Unity is releasedÂ in November. In the trailer AmancioÂ showcases some of the visual customisation options we will have in the game as well as talking about character progression. Different weapons and armour will affect how you play, heavy armour will increase the damage you can take but will make you less stealthy and an agile weapon will increase your parry defence but will suffer when dealing damage. Amancio goes on to state that there are thousands of combinations to suit everyoneâs play style.
For the first time in an Assassinâs Creed game you will be able to choose how your characterâs skills progresses. While there are no class definitions there are four main skill sets that are fully customisable and interchangeable.
- Stealth â This will allow players to get closer to their enemies without drawing notice and will improve eagle vision. Become a shadow.
- Melee â This skill set will allow you to deal more damage to enemies in combat, ideal for the brawler in us all.
- Range â This skill improves on your parkour navigation and improves your âdeath from aboveâ air assassinations.
- Health â This skill grants greater health stats allowing the player to withstand more damage.
You can also tailor your skills in a âCustomâ option to suit your own needs and desires.
AmancioÂ ends the trailer by talking about some of the Co-op aspects, unique abilities like disguise and group healing can beÂ shared through cooperative play. Brotherhood missions can beÂ played solo or with a team of assassins with the newly designed âPlayer Rating Systemâ. The Brotherhood missions will tie into specific events in the French Revolution, we are toldÂ all of theseÂ missions are open endedÂ and replayable.
It is a new level of customisation for the franchise and looks to grant players more freedom than previous instalments. Itâs like Amancio sayâs â âIn a revolution this bloody, you must adapt or dieâ.