In my review of the âEnhancedâ version of âSystem Shock,â which you can read here, I said that the experience was a look at the brilliance thatâs been punished by time and innovation. The controls, which were refined in this updated version, were still too unintuitive, and the storyline was far too simple when compared to games like itâs spiritual successor Bioshock. After this video release however, Iâm ready to cannonball back into the experience once again, because this footage looks absolutely stunning.
The trailer starts with a disclaimer, stating that the video is âpre-alpha demo video content,â and that it doesnât âreflect the final game content.â What follows is a lovingly recreated look at a near identical replication of the original hallways, technology and obstacles in the game. I was amazed at how much they recaptured the original feel and tone of the classic, so hopefully the disclaimer is so they can make changes to the level design.
Navigating through Citadel Station, it would seem the developers have taken a streamlined approach to the HUD and user interface, focusing on a more combat-centric approach similar to Irrational Gamesâ controls. Despite this, the game seems to retain most of the iconic textures and unease that has made the original so beloved. The game trailer ends with SHODANâs voice, âdo you feel the fear swell inside,â an infamous line that questions the need for fearful humans in a digital world.
Nightdive Studios, a publisher similar to the film industryâs Criterion Collection, has been on a roll with releasing beloved content. Theyâve put out Shadowman, Turok, the Humongous games, The 7th Guest, The 11th Hour, and the Tex Murphy series.
The group is also working on the new sequel, System Shock 3, which I wrote about here. The continuation of the story will be handled by âkey membersâ of the original games, including developer Paul Neurath. Senior artist Nate Wells, who worked on System Shock 2, is also on board. The game was in the pre-production stages back in December of 2015, so it would seem this might be a good way of cutting the studioâs teeth on the high profile IP before releasing the sequel that fans have waited over 15 years to play.
So what do you think of the trailer? Let us know in the comments, and we can discuss what the future may hold for the series. For more news about games featuring murderous AIs, make sure you keep reading Mouse N Joypad; you filthy bags of meat.