Samurai Warriors 4-2 â Review
Iâm honestly not sure whatâs going on with Omega Force; their PC division to be exact. Iâve had the chance to review some of their previous outings as they got ported to my favoured platform, yet both Dynasty Warriors 8 and Toukiden: Kiwami turned out to be a bloody mess, each in its own particular way. I even went as far as to denounce the developer, which is something I practically never do. Entering the latest Samurai Warriors offering, I was sure Iâm about to see more of the same â rock-solid gameplay foundation, tonnes upon tonnes of content to delve through, flamboyant characters and over-the-top combat⦠all rounded off with an astonishingly horrible technical background. Suffice it to say that I was astonished to see Samurai Warriors 4-2 running phenomenally well on my computer at the highest settings, all the while looking reasonably good. Again, Iâm not sure whatâs changed in Koei Tecmo and Omega Forceâs approach to PC, but damn, keep at it.
If this isnât cringeworthy, nothing is.
Turning the game on, youâll be greeted with a typical introductory movie thatâs either going to hype you to hell and back or make you turn it all off. If youâve ever played either a Dynasty or Samurai Warrriors game, you know exactly what youâre going to find here. Hugely implausible hairstyles, a severe lack of manly characters, questionable approach to combat and dialogue thatâs cheesy as all hell. Itâs all a part of the seriesâ charm though, and thereâs been minimal changes to this ever since my first run-in with the work of Koei Tecmo. Dynasty Warriors 3 was one of the first games I played on my then-new Playstation 2, and the over-the-top approach to classical Chinese mythology fascinated me to no end. Playing as Xiahou Dun, Iâve spent countless hours attempting to complete the story, and that made me interested in all future iterations of the game. Samurai Warriros tackles Japanese mythology in much the same way, albeit with more katanas added to the mix. What Iâm getting at is that, if you arenât aware of whatâs waiting for you in this game, and arenât used to such an approach to action titles, thereâs a pretty good chance youâre not going to find it all that enticing.
The gameplay remains much the same as itâs always been. Players get to select a character (or two, depending on the gamemode) and wreck several thousands of poor mooks as they trudge towards their objectives. The levels are expansive and decently detailed, but just as flat as theyâve always been. Not much has changed in their complexity in that regard, furthering the focus on combat the series have always been nurturing. Rarely will you ever have a chance to stop and look at the sights â the enemies keep coming from designated arrival points until the appropriate commander is taken down. The game thus clearly shows you an objective youâre trying to accomplish at any given moment, making the plow through the enemy forces impactful and enticing on a small scale. The combat itself, which makes up for about 90% of actual gameplay, remains immediate, impactful and fluid, even though some attacks simply refuse to connect one to another. Thereâs a variety of combos to execute, and some additional strikes unlock as your character levels up. Of course, these mainly depend on your avatarâs appropriate weapon of choice.
Samurai Warriors 4-2 features a rather interesting character creator to fiddle with, even though thereâs no way youâll actually create one thatâs not at least a tiny bit androgenous, unless you stuck a beard to him along the way. Here you can also select your armament, which allows you to add a personalized touch to your creation. Itâs a fun concept, and works wonders for when youâve already completed all of the gameâs stories that are on offer.
Things escalate quickly in Survival modes.
I have also been impressed by the gameâs interestingly scaling difficulty. Whereas it wasnât all that difficult to take down officiers or unique characters in previous Warriors outings from my experience, this game forces you to adapt and dodge accordingly. Block is used by many of these characters, and some are simply resistant to the stagger thatâs oh-so-helpful against the average grunts. The required level of knowledge about gameplay is thus ever-increasing, but only rarely feels like the game is cheating to take you down.
The story follows the actual Japanese history closely, from what little I can tell, although the whole thing is much more flamboyant and evidently less gritty than it actually was. The dialogue itself is cheesy enough to make you cringe at some points, but this goes well in hand with how the rest of the game is concepted. It all meshes nicely, and thereâs much to do even for those who wish to ignore the arguably deep storylines completely and focus on gameplay itself instead. Samurai Warriors 4-2 includes an actual survival mode, where players are tasked with advancing through a series of increasingly more pressing waves of enemies. Itâs intense, and remains my favourite thing in a Warriors game, ever.
Iâve already praised the gameâs enhanced engine and its much-improved support for PC platform, and Iâll do so again. Samurai Warriors 4-2 runs much, much faster than any of its predecessors ever did, disregarding the selected graphics settings. It also looks nicer, now including all of the âadvancedâ post-processing effects and whatnot. Itâs still a visually subpar game at best, but at least some progress is shown on what is definitely the most powerful gaming platform. My only real gripe with this side of the gameâs technicals is that my native laptop resolution wasnât supported at all â I was stuck playing at 1280Ã720 instead of 1366Ã768, and that makes for a rather large discrepancy in visuals as far as image clarity is concerned. Hopefully this gets fixed in one of the upcoming updates. The soundtrack annoyed me greatly and had me turning it off quickly, even though the voice-over itself sounded well-off.
All in all, Samurai Warriors 4-2 is a much-needed improvement over the previous titles mustered by Koei Tecmo and Omega Force, and easily makes me hopeful about their future offerings, which are hopefully going to be as well-rounded as 4-2 is. If youâre a fan of the Warriors series but donât have a home console to play this game on, the PC version is now an easy recommendation.