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I SHALL REMAIN PREVIEW

In the last couple of years, the zombie survival genre has taken over the place of the most saturated sub-genre currently on market. The throne that was held by the modern shooter games up to that point. By now, we’ve gotten the likes of DayZ, Dead Island, State Of Decay and many, many more. Not to mention all the clones that popped up on Steam after the „original“ games did. Now, I’m not the one ...[Read More]

We Check Out TANKI ONLINE | MOUSE n JOYPAD

Developer Q&A Session and the future of Tanki Online   If I were to mention the title ‘Tanki Online,’ the chances of somebody recognizing or displaying knowledge of the game, outside of major fan bases located in Eastern Europe will be fairly slim. The current version boasts an impressive number of registered players, rising over forty two million, yet the uptake in countries like the U...[Read More]

NUTJITSU REVIEW

Nutjitsu puts you in the furry shoes of a ninja squirrel, your goal throughout the game is to gather acorns and avoid guards to score points. In practice this is more like a fan made version of Pacman, only without the personality. At the start of each mission you will be tasked with either gathering a specific colour of acorn, a certain amount of them or to spend a predetermined amount of time in...[Read More]

MEN OF WAR: ASSAULT SQUAD 2 REVIEW

Let’s get one thing straight right at the beginning. Assault Squad 2 is NOT Men Of War 2 and you should not expect it to be. The developers have made it clear that this game does more of the same, with some additions and improvements added to the formula. That being said, it’s easy to see why this type of gameplay was deemed worthy of an update. As is the tradition of the franchise, Assault Squad ...[Read More]

Strata Review | MOUSE n JOYPAD

Strata Review  When reviewing a developer’s portfolio it can often be misleading and unrepresentative to the current regime or bodies of work. Certainly, when a company develop and expand its workforce, projects can often drift into creative opportunities formally left untouched. This can be an issue for independent game companies as their current projects are often distorted by the audience’...[Read More]